Genre : Action
Region : US
Format : ISO
Version : v0.7-174-g04d4022
Game ID : ULUS10318
OS : Win
Compatability : Nothing
Notes : Crashing Emulator on load
LOG:
Code:
17:12:153 EmuThread.cpp:74 I[BOOT]: Starting up hardware.
17:12:153 System.cpp:51 I[HLE]: PPSSPP v0.7-174-g04d4022
17:12:153 MemArena.cpp:366 I[MM]: Found valid memory base at 08400000 after 30 tries.
17:12:153 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0CC00000 (mirror at 0 @ 10400000, uncached @ 10400000)
17:12:213 Loaders.cpp:89 I[LOAD]: Identifying file...
17:12:213 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
17:12:216 PSPLoaders.cpp:80 I[LOAD]: ULUS10318 : Spider-Man: Friend or Foe
17:12:216 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
17:12:216 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
17:12:216 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O...
17:12:216 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\
17:12:216 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\
17:12:216 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\flash0\
17:12:216 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\flash0\
17:12:217 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
17:12:217 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\psp\ppsspp\memstick\PSP\PPSSPP_STATE
17:12:218 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
17:12:226 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
17:12:286 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F703020
17:12:289 Util\BlockAllocator.cpp:310 I[HLE]: -----------
17:12:289 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08900000 size 00100000 taken=0 tag=(untitled)
17:12:289 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08900000 - 08c95500 size 00395500 taken=1 tag=ELF
17:12:289 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08c95500 - 0a000000 size 0136ab00 taken=0 tag=(untitled)
17:12:289 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
17:12:308 HLE\sceKernelModule.cpp:393 I[LOAD]: Module simple: 08c09320 08b94d94 08b94dac
17:12:308 HLE\HLE.cpp:227 I[HLE]: Syscall (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving
17:12:308 HLE\HLE.cpp:194 E[HLE]: Unknown module (invalid syscall)!
17:12:308 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08b95264
17:12:308 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08b88d5c
17:12:309 root I[BOOT]: EmuThread.cpp:99 Done.
17:13:152 root I[HLE]: HLE\sceKernelThread.cpp:1501 276 = sceKernelCreateThread(name="user_main", entry=08b88e30, prio=20, stacksize=262144)
17:13:152 root I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
17:13:152 root I[HLE]: HLE\sceKernelThread.cpp:1618 __KernelReturnFromThread : root
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:310 -----------
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08819000 size 00019000 taken=1 tag=UserSbrk
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08819000 - 08900000 size 000e7000 taken=0 tag=(untitled)
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08900000 - 08c95500 size 00395500 taken=1 tag=ELF
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08c95500 - 09fbfc00 size 0132a700 taken=0 tag=(untitled)
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
17:13:153 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
17:13:153 user_main E[HLE]: HLE\sceKernelModule.cpp:900 HACKIMPL sceKernelGetModuleIdByAddress(08b88d5c)
17:13:174 user_main I[HLE]: HLE\sceKernelThread.cpp:1501 279 = sceKernelCreateThread(name="CheckExitGame", entry=0890761c, prio=10, stacksize=4096)
17:13:174 user_main I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=279, argSize=0, argPtr= 00000000 )
17:13:185 user_main I[HLE]: HLE\sceIo.cpp:541 stdout: Engine using EN for language path!
17:13:186 user_main I[HLE]: HLE\sceIo.cpp:541 stdout: Build Version 3.3.1105
17:13:273 user_main I[HLE]: HLE\sceSas.cpp:66 sceSasInit(08c94340, 256, 32, 0, 44100)
17:13:274 user_main I[HLE]: HLE\sceKernelThread.cpp:1501 283 = sceKernelCreateThread(name="FMOD SAS update/mix thread", entry=08b56490, prio=8, stacksize=65536)
17:13:274 user_main I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=283, argSize=12, argPtr= 08e51110 )
17:13:277 user_main I[HLE]: HLE\sceKernelThread.cpp:1501 292 = sceKernelCreateThread(name="FMOD stream thread", entry=08b56490, prio=c, stacksize=16384)
17:13:277 user_main I[HLE]: HLE\sceKernelThread.cpp:1537 sceKernelStartThread(thread=292, argSize=12, argPtr= 08e88150 )
17:13:289 user_main I[HLE]: HLE\sceIo.cpp:541 stdout: <OK