ppsspp windows 10 mobile port
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12-18-2015, 03:02 PM
Post: #5
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RE: ppsspp windows 10 mobile port
Unfortunately I am not a pro at using git, but I have pulled the actual version a few weeks ago and worked on that.
I'll try to create a branch or pull request once I have fixed the bugs left. The ported code also need some polishing here and there. Right now it fully works with x86 without problems. On ARM, it has a bug where in 2D games, random elements of the game is missing. I have figured out that it differs in the worldMatrix from the x86 version where all just works. But I do not know if I can go further than that as those values are coming right from the EMU. The performance on my Lumia 930 is about the same as on my Nexus 6. |
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