ppsspp windows 10 mobile port
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12-18-2015, 03:02 PM
Post: #4
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RE: ppsspp windows 10 mobile port
Unfortunately I am not a pro at using git, but I have pulled the actual version a few weeks ago and worked on that.
I'll try to create a branch or pull request once I have fixed the bugs left. The ported code also need some polishing here and there. Right now it fully works with x86 without problems. On ARM, it has a bug where in 2D games, random elements of the game is missing. I have figured out that it differs in the worldMatrix from the x86 version where all just works. But I do not know if I can go further than that as those values are coming right from the EMU. The performance on my Lumia 930 is about the same as on my Nexus 6. |
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Messages In This Thread |
ppsspp windows 10 mobile port - anailton - 12-09-2015, 04:29 PM
RE: ppsspp windows 10 mobile port - perneky - 12-14-2015, 08:47 AM
RE: ppsspp windows 10 mobile port - perneky - 12-16-2015, 12:39 PM
RE: ppsspp windows 10 mobile port - perneky - 12-18-2015 03:02 PM
RE: ppsspp windows 10 mobile port - Garretton - 12-23-2015, 11:33 AM
RE: ppsspp windows 10 mobile port - Ezequiel Gomes - 02-04-2016, 12:46 AM
RE: ppsspp windows 10 mobile port - Ezequiel Gomes - 05-19-2016, 07:29 PM
RE: ppsspp windows 10 mobile port - thehaxfactory - 10-05-2016, 05:32 PM
RE: ppsspp windows 10 mobile port - tomatelopes - 10-20-2016, 09:28 PM
RE: ppsspp windows 10 mobile port - keshymarkyz - 06-29-2018, 08:37 AM
RE: ppsspp windows 10 mobile port - Pseu4z - 02-26-2018, 05:05 AM
RE: ppsspp windows 10 mobile port - FOPSP - 02-26-2018, 11:40 PM
RE: ppsspp windows 10 mobile port - GjiorGjio - 11-04-2018, 05:49 PM
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