Initial D: Street Stage
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10-05-2016, 07:16 AM
(This post was last modified: 10-05-2016 05:44 PM by LunaMoo.)
Post: #36
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RE: Initial D: Street Stage
Just dropping something I forgot I made earlier:
Code: _S ULJM-05093 Note for newbs ~ this will not magically make the game run faster on slow device, quite the opposite will make the game more demanding. Edit: And another thing which I just finished: Code: _C0 Analog acceleration/break and control acceleration with Right trigger, break with left trigger like in most other racing games controlled by full size gamepad. Frankly in this game it's kind of pointless, that was just the only racing game I had and wanted to test how it would work;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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