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Testing new Online Ad-Hoc server
01-28-2016, 02:13 PM (This post was last modified: 01-28-2016 02:24 PM by nc50lc.)
Post: #69
RE: Testing new Online Ad-Hoc server
(01-27-2016 12:02 PM)Accel Wrote:  2 routers? What?
Just type "livepsp.net" in PPSSPP's IP address, make sure to have different MAC address and have any number of "Port-offset"


Some games are perfectly fine without DMZ but some require you to DMZ (like God Eater Burst)

As I thought, you don't get it?
Two routers/different ISP for each phone to simulate online-multiplayer.
I'm finding a solution for those who want to play online with their android phone using the latest build which introduced PORT-OFFSET. I just wanted to know if they tested this server with port-set to a specified port>1024.
I know "they" wouldn't see other people playing the game in the lobby, IT WILL BE BEST TO KNOW IF THEY CAN CONNECT WITH EACH OTHER WITH PORT-OFFSET . (refer to my post above).

I'm not active so, this might still be a question unless someone try or already tried this.

BTW, if you change Port-offet to any number, It will connect using that port instead of the game's default port, making it incompatible with others who uses "default: 0" or stable ppsspp version

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RE: Testing new Online Ad-Hoc server - nc50lc - 01-28-2016 02:13 PM

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