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Android adhoc compatibility
07-16-2020, 03:06 AM (This post was last modified: 07-16-2020 03:14 AM by AdamN.)
Post: #18
RE: Android adhoc compatibility
(02-25-2015 12:12 PM)Ernestbone Wrote:  why wouldn't it work? but running apps as superuser user on linux allows it to listen to privileged ports

Because android doesn't allow APK to use ports < 1024, i thinks it's restricted to system app.

Hecks, i event tried installing PPSSPP as system and ended bricking my phone (system getting crashed way too often) and ended need to restore my backup rom through recovery mode Sad Not gonna try that ever again! LOL

Anyway, you can always use port offset for android, and with the new UPnP feature you can play over the internet with the same PPSSPP build using different port offset or even with real PSP or non-PPSSPP emulators (ie. JPCSP) which doesn't have port offset feature.
The new UPnP feature allows other players to see your PPSSPP as port offest = 0 over the internet while internally you still use port offset to by pass ports < 1024 restriction.

PS: You can download the PPSSPP builds on my signature below to try this new feature.

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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Messages In This Thread
Android adhoc compatibility - Ernestbone - 02-15-2015, 03:52 PM
RE: Android adhoc compatibility - onelight - 02-18-2015, 04:06 PM
RE: Android adhoc compatibility - onelight - 02-25-2015, 11:26 AM
RE: Android adhoc compatibility - AdamN - 07-16-2020 03:06 AM
RE: Android adhoc compatibility - onelight - 02-27-2015, 05:54 AM
RE: Android adhoc compatibility - Bigpet - 02-27-2015, 08:17 AM
RE: Android adhoc compatibility - Awry04 - 06-25-2020, 10:56 AM

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