The Legend of Heroes: Trails in the Sky
|
06-07-2013, 03:14 AM
(This post was last modified: 06-07-2013 05:06 AM by solarmystic.)
Post: #35
|
|||
|
|||
RE: The Legend of Heroes: Trails in the Sky
(06-02-2013 08:56 AM)kivakabuto Wrote: well i play to chapter 1 when iam at bose, and some time emu will freeze when you want to save, but its rare to happen Confirmed on revision 0.7.6-1161-windows-x86 There are random crashes which occur that seems to be related to the at3plusdecoder.dll. It happens for me post battle, after a few enemy encounters in the game. Wierdly enough this does not occur on the same 64bit build. EDIT:- Managed to capture one of those crashes in a screenshot and a logfile while I was looking for it during gameplay. Screenshot and logfile attached. EDIT2:- Github issues page made to increase awareness:- https://github.com/hrydgard/ppsspp/issues/2126 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
« Next Oldest | Next Newest »
|