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Darkstalkers Chronicle: The Chaos Tower
07-22-2017, 08:07 PM
Post: #42
RE: Darkstalkers Chronicle: The Chaos Tower
If fans of this game wants an update - to see this game's proper graphics the only option is and probably forever will be software rendering - which does require a powerful desktop pc and on mobile platforms was actually completely hidden not long ago.

The problem is this isn't a proper PSP game, it looks like it's running inside an emulator and has as a matter of fact similar problem to menus in many psp homebrew emulators - for some graphics it's direcly writing bytes to vram which can't be detected by rendering api's. Even with hacks it's unlikely to detect that properly without making it even slower than software rendering is.
Read framebuffers to memory that people use here isn't a proper solution, it just uploads everything which is not how games work and not only this causes various graphic glitches, it also tends to cause crashes so there are plans to remove it completely in the future.

For reference see #6647 and #9080 which describe such problems.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Darkstalkers Chronicle: The Chaos Tower - LunaMoo - 07-22-2017 08:07 PM

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