Texture Scaling Issue
|
07-22-2014, 08:01 PM
(This post was last modified: 07-22-2014 08:08 PM by Bad Company.)
Post: #2
|
|||
|
|||
RE: Texture Scaling Issue
Breath of Fire III and Castlevania Symphony of the Night has the same problem.
you can see for a second that the scaling is working but after you move the character (in both games), the texture scaling feature stops to work there. But unfortunate the v0.9.8-1176-g5fa331b doesn't fix Breath of Fire III and Castlevania SotN. CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC RAM 8GB DDR3 NVIDIA GTX 770 Gigabyte Windows 7 Ultimate 64bit Currently using Driver 337.88 WHQL |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Texture Scaling Issue - tywald - 07-22-2014, 07:36 PM
RE: Texture Scaling Issue - Bad Company - 07-22-2014 08:01 PM
RE: Texture Scaling Issue - tywald - 07-22-2014, 08:31 PM
RE: Texture Scaling Issue - Bad Company - 07-22-2014, 09:08 PM
RE: Texture Scaling Issue - ZeroX4 - 07-22-2014, 08:48 PM
RE: Texture Scaling Issue - tywald - 07-22-2014, 09:21 PM
RE: Texture Scaling Issue - cybercjt - 07-24-2014, 02:39 PM
RE: Texture Scaling Issue - LunaMoo - 07-24-2014, 03:55 PM
RE: Texture Scaling Issue - Bad Company - 07-24-2014, 04:31 PM
RE: Texture Scaling Issue - tywald - 07-24-2014, 09:29 PM
RE: Texture Scaling Issue - cybercjt - 07-25-2014, 03:32 AM
RE: Texture Scaling Issue - tywald - 07-25-2014, 11:07 AM
|