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PSP native post-processing effects
06-24-2014, 05:10 PM
Post: #3
RE: PSP native post-processing effects
(06-24-2014 03:44 PM)VIRGIN KLM Wrote:  It does some tricks and stuff but they are not traditional post processing effects. Some games for example use somekind of bloom effect and alot actualy use those typical color-temperature filters.

For example PS2 uses vector units to transform vertices for special effects does PSP use something similiar ?
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RE: PSP native post-processing effects - Arborea - 06-24-2014 05:10 PM

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