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A question about the Neon VFpu branch
04-01-2014, 01:32 PM
Post: #10
RE: A question about the Neon VFpu branch
(03-26-2014 07:57 AM)Henrik Wrote:  Heh, really hard to say. Until I get the worst bugs out of the way, there's no telling what the performance will be like. Many important optimizations are still missing too.

I'm certainly hoping for a sizable speedup but 2x seems unlikely except in extreme cases.

Please do not stop neonizing the emu until the speed has AT LEAST DOUBLED! Or else!

GOW runs only at 58/60 fps on my Xperia Play (overclocked at 4ghz) so clearly some further neonisation is required. Proceed now.
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RE: A question about the Neon VFpu branch - Elwood - 04-01-2014 01:32 PM

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