12-30-2014, 02:03 AM
return 1ULL * 1024 * 1024 * 1024; // 1GB
the game works correctly.
8.xGB~11.xGB no free space
6.x~7.xGB nonstop print :
54:49:231 idle0 W[SCEGE]: HLE\sceGe.cpp:525 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
54:49:231 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08d89c80) - SIZES (8)
54:49:231 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08d89c80) : Game key (hex):
4.x~5.xGB works good
2.x~3.xGB same as 6.x~7.xGB
0.x~1.xGB works good
the game works correctly.
8.xGB~11.xGB no free space
6.x~7.xGB nonstop print :
54:49:231 idle0 W[SCEGE]: HLE\sceGe.cpp:525 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
54:49:231 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08d89c80) - SIZES (8)
54:49:231 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08d89c80) : Game key (hex):
4.x~5.xGB works good
2.x~3.xGB same as 6.x~7.xGB
0.x~1.xGB works good

