Hatsune Miku: Project Diva Extend
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12-29-2014, 09:17 AM
Post: #175
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RE: Hatsune Miku: Project Diva Extend
I doubt that the state the game is in is gonna change someone's opinion about trying out the game. If people want to play a game then they will, and if people find it working/not working they will express themself. If its just a thing about settings then i sure want that someone shows me how to make it " playable ". Have tried to set Nvidia's maximum pre-rendered frames to 1, disabled V-sync, set texture to nearest, non buffered rendering,forced real clock sync and tried the new I/O timing methods. W/e setting i choose the game registers fast input really slow and input in general gets later than you press the button which is annoying. And its not the controllers issue cause i use the same controller on PS3 to play Project Diva F (and its a wired PSOne Dual Shock Controller). The input the game gets is forced and unnatural, it is playable but its not that i would said its " good " or " enough " , that's why i want it In-Game section. We won't see improvement if the devs see the game in playable section cause its thought that the game works with no issues.
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