The potential of the programmable pipeline
|
12-22-2014, 10:50 AM
Post: #14
|
|||
|
|||
RE: The potential of the programmable pipeline
(12-22-2014 09:08 AM)Henrik Wrote: Dolphin does this with it's "per-pixel lighting" functionality - it reformulates the lighting equations to run in the pixel shader instead of the vertex shader. PPSSPP could indeed do the same, and as you have shown also do other interesting things. ohohoho Seems like this feature might be implemented sooner... can't wait to test this on PPSSPP Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2) |
|||
« Next Oldest | Next Newest »
|