Phantasy Star Portable 2
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11-28-2014, 07:02 PM
(This post was last modified: 11-28-2014 07:03 PM by NoXsys.)
Post: #21
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RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 05:41 PM)lumune Wrote: Also, i'm using these builds: Appreciate the help, tested your build and had the same results, using coldbird.net as IP with DMZ enabled didn't seem to make a difference. I've tried using the built in PRO Adhoc server as well as the seperate one with no joy. Not giving up though. I've waited a long time to be able to play multimode on PPSSPP and now I'm this close. |
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