Quote:
Originally Posted by Sonicadvance1
Benchmark results are on GLBenchmark for the Nexus 9.
Looks like Google is bending us over and disabling the ability to make a desktop OpenGL context so we'll be stuck with OpenGL ES 3.1.
Once again Google crippling things that developers want. First it was OpenCL and now it is desktop OpenGL.
http://gfxbench.com/device.jsp?bench...testgroup=info
For anyone who wants to know how to determine if a application supports desktop GL, expand the 3D API bit. Look for EGL_RENDERABLE_TYPE. If the type is 71 then it supports GL, GLES3, GLES2, and GL. If it is 69 then it removes the GL context creation. Compare the Nexus 9 to the Nvidia Shield tablet if you want to see a device that does provide OpenGL...
Man, "Google" killed nexus 9 with their own hands.
Removing all features good for emulation
.
Originally Posted by Sonicadvance1
Benchmark results are on GLBenchmark for the Nexus 9.
Looks like Google is bending us over and disabling the ability to make a desktop OpenGL context so we'll be stuck with OpenGL ES 3.1.
Once again Google crippling things that developers want. First it was OpenCL and now it is desktop OpenGL.
http://gfxbench.com/device.jsp?bench...testgroup=info
For anyone who wants to know how to determine if a application supports desktop GL, expand the 3D API bit. Look for EGL_RENDERABLE_TYPE. If the type is 71 then it supports GL, GLES3, GLES2, and GL. If it is 69 then it removes the GL context creation. Compare the Nexus 9 to the Nvidia Shield tablet if you want to see a device that does provide OpenGL...
Man, "Google" killed nexus 9 with their own hands.
Removing all features good for emulation
.

