Lag on explosions and smoke.
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11-16-2014, 04:06 PM
(This post was last modified: 11-16-2014 04:06 PM by Henrik.)
Post: #3
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RE: Lag on explosions and smoke.
Slowdowns when drawing smoke usually means that you are fillrate limited. Try to decrease the rendering resolution to 1x or 2x, will look blurrier but should help with the smoke slowdowns. Also make sure you are not forcing super-sample antialiasing on in your graphics card settings or something like that. Also, you can try turning off texture scaling if you are using that.
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Messages In This Thread |
Lag on explosions and smoke. - joey base - 11-16-2014, 03:15 AM
RE: Lag on explosions and smoke. - tiktakt0w - 11-16-2014, 05:27 AM
RE: Lag on explosions and smoke. - Henrik - 11-16-2014 04:06 PM
RE: Lag on explosions and smoke. - joey base - 11-16-2014, 06:11 PM
RE: Lag on explosions and smoke. - tiktakt0w - 11-16-2014, 10:03 PM
RE: Lag on explosions and smoke. - joey base - 11-17-2014, 03:32 PM
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