Questions about using Debug Disassembly
|
10-29-2014, 10:28 AM
(This post was last modified: 10-29-2014 10:43 AM by Kolrath.)
![]() |
|||
|
|||
Questions about using Debug Disassembly
I've had experience using Cheat Engine in the past and the Nintendo DS DeSmuME emulators built in editor. The DeSmuME one was shockingly easy to use for minor changes with a known value.
I'm just starting to look into using PPSSPPs Disassembly and I was wondering if there is a way to easily search for a given value? For example; I know the number is 50, but I'm unsure where it might be stored. Is there a way to do a general search through the memory addresses for any storing this particular value? If so, is there then a way to change the value in the game and then refine my search of those addresses to that new number? Thanks in advance for any replies. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Questions about using Debug Disassembly - Kolrath - 10-29-2014 10:28 AM
RE: Questions about using Debug Disassembly - LunaMoo - 10-29-2014, 11:42 AM
RE: Questions about using Debug Disassembly - Kolrath - 10-29-2014, 04:55 PM
RE: Questions about using Debug Disassembly - LunaMoo - 10-29-2014, 08:28 PM
RE: Questions about using Debug Disassembly - Kolrath - 11-03-2014, 06:15 AM
RE: Questions about using Debug Disassembly - [Unknown] - 10-29-2014, 10:45 PM
RE: Questions about using Debug Disassembly - Kolrath - 10-30-2014, 10:41 PM
RE: Questions about using Debug Disassembly - LunaMoo - 11-03-2014, 01:53 PM
|