Annoying newly compiled opening bug? & Debug
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10-20-2014, 05:34 PM
Post: #1
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Annoying newly compiled opening bug? & Debug
Not sure what I'm doing wrong, but any compiles I make causes the emulator on startup to either give me a "PPSSPP has stopped working" crash, but after I press "cancel" on that it opens normally and I can use it no problem. The second problem is if I don't get the crash, the emulator re opens itself after a few seconds ~5-10s or if I press "exit" it will re open immediately. Every time I open the emulator it's either these 2 scenarios.
It doesn't matter if I make any changes to the code or if I just re compile a fresh new git pull, it still happens. But if open a new committed release on buildbot I don't have this issue. Feels it's just on my end, I'm using VS2013 Express. Last, I have a question regarding debugging. It doesn't seem to catch this particular issue, or nothing happens when I get a simple freeze in a game (sound starts crackling). Intended? I'm in debug mode of course ^^ |
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Messages In This Thread |
Annoying newly compiled opening bug? & Debug - tywald - 10-20-2014 05:34 PM
RE: Annoying newly compiled opening bug? & Debug - [Unknown] - 10-21-2014, 01:39 AM
RE: Annoying newly compiled opening bug? & Debug - tywald - 10-21-2014, 02:41 PM
RE: Annoying newly compiled opening bug? & Debug - tywald - 10-22-2014, 04:38 PM
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