09-20-2014, 03:03 AM
For those interested in editing textures, Texmod works with the 32bit version of the current build of the emu. The only issue is that the color of the logged textures are different than what you see in game. I assume PSP uses BGR color mode instead of RGB. If anyone knows of a solution for this issue please let me know.
Thanks for the D3D support Henrik. Yet another great feature added to the best emulator ever created. Still looking forward to the integrated ripping feature!
Thanks for the D3D support Henrik. Yet another great feature added to the best emulator ever created. Still looking forward to the integrated ripping feature!

