compiling direct x version
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09-12-2014, 10:23 PM
(This post was last modified: 09-13-2014 02:28 AM by raintime.)
Post: #223
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RE: compiling direct x version
Good day Mr.dax, thanks for the remedy and info, ive seen a couple of releases this morning and the 3d theyre working on keeps on progressing, our masterr really trying their best for us, hats off with them, ill be testing builds every now and then the 3d graphics has improved with more lags, however the tenkaichi tagteam textures displays incorrect , the ufc and wwe improves as well now the 3d model is visible but with a few more broken graphics that stretches, the builds is almost close to best d3d9, hoping for positive fix soon thank you to all masters
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