Monster Hunter Freedom Unite [EU]
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09-08-2014, 06:22 AM
Post: #48
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RE: Monster Hunter Freedom Unite [EU]
Well my script is pretty universal since I hooked it to function that scales all character/monster models, so I can just easily change it. However I don't think you can scale monsters in this game same as in MHp3rd/HD, at least I couldn't find it anywhere as the same value as size. So it might be just visual size, didn't really played through to see the results through, so you can try anyway.
Avoid using this one in the village(I guess it's like saying "lol check what it does there":]), also if you used hunter size modifier earlier, you'll have to disable it first, since it's same code just with more universal check. Code: _C0 Smooth Size Monster Modifier(Hold Select+LT/RT) Or you could just force monster size to specific value by those simple pointer codes: Code: //for custom size change all 0x40000000 to any other float value(in hex) for example 1.5 size = 0x3FC00000, 0.5 = 0x3F000000 Would be easier to just edit stats;p, it's not like monster size in this game affects difficulty or anything. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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