Monster Hunter Freedom Unite [EU]
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09-07-2014, 07:32 AM
Post: #46
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RE: Monster Hunter Freedom Unite [EU]
@barbanium I can only make that for EU version, so here it is:
Code: _C0 Smooth Size Modifier(Hold Select+LT/RT) I made it in asm which is way faster, but had to add some checks, because the function I used would pretty much apply to all models in range.>.> Also had to add some safety measures which made it even longer. Still quite compact for an asm script and should be safe. Not 100% sure if it works on real psp, since I used 1 kernel reserved register as ppsspp doesn't have any problems with that and it made the code slightly shorter. I can always change it later, if it doesn't. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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