compiling direct x version
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09-04-2014, 08:11 AM
Post: #199
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RE: compiling direct x version
(09-03-2014 01:29 PM)Bigpet Wrote: You should read what was already said, the reason why you need to edit an *.ini file is because it's not working well enough for it to be useful to most end-users. I know it's under heavy development, and I know it's was foolish of me to ask, but the reason I asked is cause aki21 said that he managed to run games with artifacts (while for me even cube.iso, 2d games crash), so I thought maybe my PC is not enough. And you said most games, that means a couple should work, so I'd want to test them on my hardware to see if it's compatible. Samsung Captivate, Android 2.3.5 SAUROM, Corn Kernel v701 Fly Evo Chic 3, Android 4.4.2 Stock, improved stock kernel |
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