[Fixed][Win32] Load games from command line and unicode filenames
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08-30-2014, 12:21 AM
(This post was last modified: 08-30-2014 12:36 AM by TheDax.)
Post: #4
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RE: [Win32] Load games from command line and unicode filenames
I've got some preliminary code allowing for the game path (or filename, either or) to contain Unicode characters, but savestates, config inis, and log files won't work from the command-line as of yet. I'll work on this a bit more later. Time for a break.
Edit: Moved to Development since I started working on it. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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Messages In This Thread |
[Fixed][Win32] Load games from command line and unicode filenames - CiroConsentino - 08-29-2014, 06:53 PM
RE: Load games from command line and unicode filenames - TheDax - 08-29-2014, 10:08 PM
RE: [Win32] Load games from command line and unicode filenames - CiroConsentino - 08-29-2014, 11:26 PM
RE: [Win32] Load games from command line and unicode filenames - TheDax - 08-30-2014 12:21 AM
RE: [Win32] Load games from command line and unicode filenames - CiroConsentino - 08-30-2014, 01:36 PM
RE: [Win32] Load games from command line and unicode filenames - TheDax - 08-30-2014, 04:52 PM
RE: [Win32] Load games from command line and unicode filenames - TheDax - 08-31-2014, 04:26 AM
RE: [Win32] Load games from command line and unicode filenames - CiroConsentino - 08-31-2014, 02:39 PM
RE: [Win32] Load games from command line and unicode filenames - TheDax - 08-31-2014, 05:23 PM
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