Monster Hunter Portable 3rd
|
08-25-2014, 07:06 AM
Post: #293
|
|||
|
|||
RE: Monster Hunter Portable 3rd
@Asferot if you want to finish translating this game, you can just use "mhtools" by codestation(they're on his git) which can be used to extract/decrypt stuff easily from all psp MH games. Also search for "Athena's Translation Tool"(might still be on GBAtemp) and get an ability to extract/decrypt files, translate them using a simple gui, and repack the game without coding/figuring out anything on your own and without using any unreleased tools.
Also you could try to find some of the TMO guys who made the original tools, since they certainly weren't really made by the person that kept TMO site opened with all the drama and money begging for the last year, he was only a site admin from what I understand, not a team coder, translator or anything and it's not like other members of the TMO died lol, the team just stopped being team at some point, possibly active it other projects.:] If you just ask what to do as an user who waited to play it - just play it in japanese;p, the game doesn't really have a plot, npc's doesn't have anything interesting to say, tutorials are pretty much copy paste from previous games, descriptions are generic and boring, anything you can do which wasn't in previous games can be easily figured out without knowing a single kanji/kana, humour is based on animations and even if you would like to be a hardcore player, all important sites are for japanese version and their translation doesn't even match TMO one. So yeah while it sucks that yet another translation died, it's actually like the easiest game to play in japanese ever. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|