Kingdom Hearts Birth By Sleep
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08-17-2014, 02:07 AM
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RE: Kingdom Hearts Birth By Sleep
So a follow-up from my post several weeks back... I've determined that KH:BBS FM just doesn't like running on Haswell graphics. And it's all versions of PPSSPP, not just 0.9.9.
What it looks like is either a Z-ordering issue or something else screwy in the graphics pipieline, as while walking around you can see jagged polygons flicker in and out in places where they're not supposed to be. It also lags like crazy. This happens regardless of the texture scaling/rendering resolution, including in native resolution. I've attached some images to illustrate the issue, just look at those and keep in mind that such artifacts flicker in and out like crazy and there's enough lag as a result to cause the audio to crackle constantly. Long story short, the game is unplayable like this. GPU is Intel HD Graphics 4600, CPU is a Core i7-4700MQ. All drivers are fully up-to-date as far as I know. |
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