God Eater Burst
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08-13-2014, 01:55 AM
Post: #613
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RE: God Eater Burst
@Scyris this looks like you're using some hacks or "read framebuffers to memory" both of which ruins more than could possibly ever improve;p. Buffered rendering is always best and no hacks.
In this game also lower res gives much better results, because games from this series create their own bloom effect which get's bad above native and looks just terrible at high res. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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