Crisis Core Final Fantasy VII
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08-12-2014, 03:57 PM
(This post was last modified: 08-12-2014 04:04 PM by tintinmayo.)
Post: #537
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RE: Crisis Core Final Fantasy VII
(08-12-2014 12:05 PM)FrozenDevilz Wrote:(08-11-2014 11:15 AM)tintinmayo Wrote:(08-11-2014 06:58 AM)FrozenDevilz Wrote: Already change both, still got the Fatal Error after the intro movie Try this setup: Mode: Buffered Rendering Block Transfer: Ticked Frame Rate Control Frameskipping: 2 Auto Frameskip: Ticked GOW Speed Up: Ticked Alternative Speed: 0 Rendering Resolution: 1x PSP VSync: Unticked Mipmapping: Unticked Hardware Transform: Ticked Software Skin: Ticked Vertex Cache: Ticked Lazy Texture Cache: Ticked Retain Changed Textures: Ticked Disable Slower Effects: Unticked Spline/Bezier Curves Quality: High Timer Hack: Unticked Disable Alpha Test: Unticked Disable Stencil Test: Unticked Force Depth Write: Unticked Texture Coord Speedhack: Unticked If it gets too slow, untick Simulate Block Transfer, and if it's still too slow, change to non-buffered rendering. Main PC: Pentium g2020 (Ivy Bridge dual core, 2.9 ghz), Intel HD Graphics, 4 GB DDR3 Ram (3.5Gb usable), W7 64bit Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1.7GB usable), W7 32bit |
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