08-10-2014, 06:09 AM
(This post was last modified: 08-10-2014, 06:17 AM by FrozenDevilz.)
Why after the intro movie the game always force closed?
The intro movie run very well though
Anyone know how to fix this?
Thanks before~
My Specs
OS: Microsoft Windows XP Professional (5.1, Build 2600)
System Manufacturer: TOSHIBA
System Model: Satellite C640
BIOS: InsydeH20 Ver. 03.61.081.30
Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs)
Memory: 1990MB RAM
DirectX Ver: DirectX 9.0c
Chip Type: Intel® HD Graphics Family
Chip Memory: 256.0 MB
Sound Output: Conexant HD Audio Output
My Graphic Settings
Rendering Mode
Mode: Non-Buffered Rendering
Block Transfer: Unticked
Frame Rate Control
Frameskipping: 2
Auto Frameskip: Ticked
GOW Speed Up: Ticked
Alternative Speed: 0
Features
Postprocessing Shader: Off
Fullscreen: Unticked
Stretch Display: Ticked
Small Display: Unticked
Performance
Rendering Resolution: 1x PSP
VSync: Unticked
Mipmapping: Unticked
Hardware Transform: Ticked
Software Skin: Ticked
Vertex Cache: Ticked
Lazy Texture Cache: Ticked
Retain Changed Textures: Ticked
Disable Slower Effects: Ticked
Spline/Bezier Curves Quality: High
Texture Scaling
Upscale Level: Auto
Upscale Type: xBRZ
Deposterize: Unticked
Texture Filtering
Anisotropic Filter: 16x
Texture Filtering: Auto
Hack Settings
Timer Hack: Unticked
Disable Alpha Test: Ticked
Disable Stencil Test: Unticked
Force Depth Write: Unticked
Texture Coord Speedhack: Ticked
Overlay Information
Show FPS Counter: None
Show debug Statistics: Unticked
Debugging
Dump Next Frame to Log: Disabled (Don't Know Why)
Software Rendering: Unticked
My System Settings
Fast Memory: Ticked
Multithreaded: Ticked
I/O on Thread: Unticked
Force Real Clock Sync: Unticke
Change Emulated PSP's CPU Clock: 0
Rewind Snapshot Frequency: 0
Atomic Audio Locks: Unticked
Enable Windows Native Keyboard: Unticked
PSP Model: PSP-2000/3000
Dynarec: Ticked
Dump Decrypted EBOOT.BIN on Game Boot: Unticked
Debug Logging: Unticked
The intro movie run very well though
Anyone know how to fix this?
Thanks before~
My Specs
OS: Microsoft Windows XP Professional (5.1, Build 2600)
System Manufacturer: TOSHIBA
System Model: Satellite C640
BIOS: InsydeH20 Ver. 03.61.081.30
Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs)
Memory: 1990MB RAM
DirectX Ver: DirectX 9.0c
Chip Type: Intel® HD Graphics Family
Chip Memory: 256.0 MB
Sound Output: Conexant HD Audio Output
My Graphic Settings
Rendering Mode
Mode: Non-Buffered Rendering
Block Transfer: Unticked
Frame Rate Control
Frameskipping: 2
Auto Frameskip: Ticked
GOW Speed Up: Ticked
Alternative Speed: 0
Features
Postprocessing Shader: Off
Fullscreen: Unticked
Stretch Display: Ticked
Small Display: Unticked
Performance
Rendering Resolution: 1x PSP
VSync: Unticked
Mipmapping: Unticked
Hardware Transform: Ticked
Software Skin: Ticked
Vertex Cache: Ticked
Lazy Texture Cache: Ticked
Retain Changed Textures: Ticked
Disable Slower Effects: Ticked
Spline/Bezier Curves Quality: High
Texture Scaling
Upscale Level: Auto
Upscale Type: xBRZ
Deposterize: Unticked
Texture Filtering
Anisotropic Filter: 16x
Texture Filtering: Auto
Hack Settings
Timer Hack: Unticked
Disable Alpha Test: Ticked
Disable Stencil Test: Unticked
Force Depth Write: Unticked
Texture Coord Speedhack: Ticked
Overlay Information
Show FPS Counter: None
Show debug Statistics: Unticked
Debugging
Dump Next Frame to Log: Disabled (Don't Know Why)
Software Rendering: Unticked
My System Settings
Fast Memory: Ticked
Multithreaded: Ticked
I/O on Thread: Unticked
Force Real Clock Sync: Unticke
Change Emulated PSP's CPU Clock: 0
Rewind Snapshot Frequency: 0
Atomic Audio Locks: Unticked
Enable Windows Native Keyboard: Unticked
PSP Model: PSP-2000/3000
Dynarec: Ticked
Dump Decrypted EBOOT.BIN on Game Boot: Unticked
Debug Logging: Unticked
My Discord Server: discord.me/devilzgaming
My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup
My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup

