Super Robot Wars Operation Extend
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08-05-2014, 10:47 AM
(This post was last modified: 08-06-2014 11:06 AM by huntersylch.)
Post: #88
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RE: Super Robot Wars Operation Extend
(03-03-2014 01:36 AM)darkjlc Wrote: settings for android dual core?? please All on on the below settings: Buffered Rendering Prevent FPS from exceeding 60 Mipmapping Hardware transform software skinning vertex cache lazy texture caching disable slower effects spline/bezier curves quality = low upscale level = 3x upscale type = hybrid deposterize = on anistropic filtering - 8x texture filtering = linear disable stencil test texture coord speedhack multithreaded I/O on thread change emulated PSP's CPU Clock = 80, or 75 PSP Model = psp 2000/3000 though it will still give you roughly 17-28 fps since this game is gpu intensive, but is fairly playable on the recent build v0.9.9-67-gb2ade10 Edit: got this game running mostly 80-90% speed with my recent settings: Buffered Rendering Prevent FPS from exceeding 60 Rendering Resolution: 2x PSP Mipmapping H/W Transform Software Skinning Vertex Cache Lazy Texture Caching Retain Changed textures Disable slower effects Spline/Bezier curves = Low Upscale Level = 3x Upscale Type = xBRZ Deposterize Anistropic filtering = 16x Texture Filtering = Auto Timer Hack Disable alpha test Disable stencil test Texture coord speedhack Fast Memory I/O on Thread Emulated PSP's CPU Clock = 75/80 PSP Model = PSP2000/3000 Hope this helps android users Samsung P6200 Galaxy Tab 7.0 Plus OS v4.1.2 (Jelly Bean, Stock & Custom ROM) Mali-400 GPU , Exynos 4210 Chipset Dual-core 1.2 GHz CPU |
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