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Porting To Original Xbox
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08-03-2014, 04:00 AM
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RE: Porting To Original Xbox
There's plenty of assembler and jit code in PPSSPP. A lot of it has indeed been optimized.
There's a Direct3D 9 in-progress backend that was used for the Xbox 360 port. But, still would not hold high hopes of getting great performance. -[Unknown] |
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