[AdHoc] Compatibility List [STOPPED]
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07-30-2014, 05:38 PM
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RE: [AdHoc] Compatibility List
It seem there was a race condition issue with matching callback on my last build, where a thread owning a lock trying to lock another lock owned by a different thread (and vice versa) causing both threads waiting for the lock for infinity.
Here is a new build: Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: after testing Lord of Arcana several times, it seems the issue where it stuck when loading the quest/mission was due to lost packets, it seems not all the data being sent by a player were received by the other player and causing that player to stuck for 10seconds and then getting timeout. PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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