Kingdom Hearts Birth By Sleep
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07-25-2014, 06:33 AM
(This post was last modified: 07-25-2014 06:38 AM by singledad.)
Post: #412
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RE: Kingdom Hearts Birth By Sleep
Graphics
Non buffered rendering √ Simulate block transfer √ Frameskipping 2 Auto frameskipping Off Prevent FPS from exceeding 60 (speeds up GoW) Off Alernative speed (in %, 0= unlimited) 600 Postprocessing shader Off Stretch to display √ Rendering resolution Auto(1:1) Display resolution(HW scaler) Auto (same as rendering resolution) Mipmapping√ Hardware transform√ Software skinning√ Vertex cache√ Lazy texture cache√ Retain changed textures √ Disable slower effects √ Spline/Bezier curves quality High Upscale level Off Upscale type xBRZ High Deposturize √ Anistropic filtering Off Texture filtering Auto Timer hack Off Disable alpha test √ Disable stencil test Off Force depth write Off Texture coord speedhack √ Show FPS counter Both Show debug statistics Off Soft ware rendering ( experimental ) Audio SFX volume 7 BGM volume 7 Enable sound √ Audio latency High Audio hacks Sound speed up hack (Dead or Alive, etc. ) Off System Fast memory Off Multithreaded √ I/O on thread√ Force real clock sync √ Chage emulated PSP's CPU clock 0 Atomic audio locks √ Developer tools Dynarec ( JIT) √ All others Off General Screen rotation Landscape Check for new versions of PPSSPP √ Enable compatability server reports √ Networking Enable networking/WLAN ( beta, may break games ) Off PSP settings PSP model PSP-2000/3000 Any other setting options are personal preferences. I used these settings for a Nook HD + on PPSSPP 0.9.9 and they seem to run pretty flawless. Hope it helps. Happy gaming. |
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