Naruto Shippuden Ultimate Ninja Impact
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07-24-2014, 06:01 PM
(This post was last modified: 07-24-2014 06:59 PM by theENTER.)
Post: #463
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RE: Naruto Shippuden Ultimate Ninja Impact
(07-24-2014 12:42 PM)vnctdj Wrote:(07-23-2014 08:06 PM)theENTER Wrote: But non buffered rendering often causes short screen flickering(still playable)..hope this will solved soon..thank for the reply sir ^^ Ofcourse i did...but on 0.99, the game is too slow on buffered rendering(overall around 40% speed) and even while using non buffered rendering(without frame skip) if i fight too many enemies, slowing down is almost 40% or less while...this wasnt not that bad in previous version...(80-100% speed on 0.98 even while fighting too many enemies)...but if i set non buffered rendering with frame skip around 3-5, speed is around 80-100% even fighting many enemies... Bythe way...i UNCHECK stimulate block rendering option(just below rendering option which still "unfinished") the speed on BUFFERED RENDERING on this game increased dramatically(still slower than non buffered rendering) BUT BACKGROUND IS KINDA MESSED UP...I DONT KNOW WHY...STILL LOOKING FOR SOLUTION BUT NO LUCK UNTIL NOW....hows people using newer devices??(im using galaxy s4 mini...only getting problem on this game) I ONLY GET THIS PROBLEM ON BUFFERED RENDERING....(BUT YOU KNOW NON BUFFERED RENDERING FLICKER TOO MUCH) |
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