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Texture Scaling Issue
07-24-2014, 03:55 PM (This post was last modified: 07-24-2014 04:12 PM by LunaMoo.)
Post: #8
RE: Texture Scaling Issue
It's not a "bug", but a new feature which limits the amount of scalling done per frame and it actually benefits majority of ppsspp users. Texture scalling is very heavy, while at the same time pretty much required to hide some other upscalling issues, this feature just made more people be able to use it lag free and also fixed weird cases like FFT0 particle effects which could kill even top end pc while using even slight upscalling.

So don't expect it being "fixed" at best it can be changed, but unless it'll be possible to make an option for everyone to choose for themselves without slowing down everything it'll never make everyone happy. The feature wouldn't exist in the first place if people wouldn't desire it so much.

As of now you can always build your own modified build without this limit or increased or decreased limit depending on your hardware power.
Building ppsspp on windows is very easy you can just read this guide and all you have to change are some defines in TextureCache.cpp like:
Code:
#define TEXCACHE_MAX_TEXELS_SCALED (256*256)  // Per frame
and also
Code:
// Changes more frequent than this will be considered "frequent" and prevent texture scaling.
#define TEXCACHE_FRAME_CHANGE_FREQUENT 6
both of which are in the beginning of the file, really hard to miss them.
Edit: in case you dunno what to change those, setting the first one to something like 1024*1024 should be enought to remove upscalling popping in with time, and the second one set to 0 will ensure that the timer and those furrball icons upscale in MHp3rd HD(as apparently they're changed every single frame).

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Texture Scaling Issue - tywald - 07-22-2014, 07:36 PM
RE: Texture Scaling Issue - Bad Company - 07-22-2014, 08:01 PM
RE: Texture Scaling Issue - tywald - 07-22-2014, 08:31 PM
RE: Texture Scaling Issue - Bad Company - 07-22-2014, 09:08 PM
RE: Texture Scaling Issue - ZeroX4 - 07-22-2014, 08:48 PM
RE: Texture Scaling Issue - tywald - 07-22-2014, 09:21 PM
RE: Texture Scaling Issue - cybercjt - 07-24-2014, 02:39 PM
RE: Texture Scaling Issue - LunaMoo - 07-24-2014 03:55 PM
RE: Texture Scaling Issue - Bad Company - 07-24-2014, 04:31 PM
RE: Texture Scaling Issue - tywald - 07-24-2014, 09:29 PM
RE: Texture Scaling Issue - cybercjt - 07-25-2014, 03:32 AM
RE: Texture Scaling Issue - tywald - 07-25-2014, 11:07 AM

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