Dante's inferno settings
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07-23-2014, 06:39 AM
Post: #61
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RE: Dante's Inferno
(07-21-2014 09:00 PM)zzz666 Wrote:(07-20-2014 07:42 AM)Badzsa Wrote: Dante's Inferno - ULUS10469 - is playable , but game freezes in chapter 5 .. played by ppsspp-20140711-windows-x86 Flickering effect, yes. Rainbow Effect, no. I'm also having a freeze error in Dante's Inferno Chapter 5 after Pluton. I've gone over the zipline, gone into the next area with the huge circular door that does not open and defeated the enemies. I then try to go to the area with the pounding pillars and gears (where you have to do a R-trigger hold and swing from orb to get to the gears) and when the game is spinning around to show the pounding pillars? The game freezes. It has a "MemmapFunctions.cpp:93 ReadFromHardware: Invalid Address 00000000" bunch of errors and then a "MemmapFunctions.cpp:130 WriteToHardware: Invalid address 00000000" error. This is also present in the 0.9.9 version of PPSSPP and the Orphis branch 0.9.9-3-g9844c6e. It is strange because I specifically played through to that part not using the save and load state things (which I thought might have been causing the issue) from the God of Wealth save point and it still froze at the exact same place. |
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