07-22-2014, 08:01 PM
(This post was last modified: 07-22-2014, 08:08 PM by Bad Company.)
Breath of Fire III and Castlevania Symphony of the Night has the same problem.
you can see for a second that the scaling is working but after you move the character (in both games), the texture scaling feature stops to work there.
But unfortunate the v0.9.8-1176-g5fa331b doesn't fix Breath of Fire III and Castlevania SotN.
you can see for a second that the scaling is working but after you move the character (in both games), the texture scaling feature stops to work there.
But unfortunate the v0.9.8-1176-g5fa331b doesn't fix Breath of Fire III and Castlevania SotN.
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 8GB DDR3
NVIDIA GTX 770 Gigabyte
Windows 7 Ultimate 64bit
Currently using Driver 337.88 WHQL
RAM 8GB DDR3
NVIDIA GTX 770 Gigabyte
Windows 7 Ultimate 64bit
Currently using Driver 337.88 WHQL

