Hello! 
Earlier today, I've decided I should switch from v0.9.8-1374 I'm using to the newest build version. At that time, the newest was v0.9.8-1671 so that's the one I downloaded.
After I loaded MHFU, I had to minimize PPSSPP to see in Tunngle whose IP I have to copy ('cause I play multiplayer
) and to my surprise, my game paused.
I have to ask a Tunngle friend to see if my character is moving while PPSSPP is minimized to see if it's really paused.
My train of questions now are:

Earlier today, I've decided I should switch from v0.9.8-1374 I'm using to the newest build version. At that time, the newest was v0.9.8-1671 so that's the one I downloaded.
After I loaded MHFU, I had to minimize PPSSPP to see in Tunngle whose IP I have to copy ('cause I play multiplayer
) and to my surprise, my game paused.I have to ask a Tunngle friend to see if my character is moving while PPSSPP is minimized to see if it's really paused.
My train of questions now are:
- Will pausing PPSSPP cause sync issues when playing in multilayer? Like for example: if ever it got accidentally minimized and paused while playing multiplayer RIGHT BEFORE a monster attack, am I going to resume BEFORE I will get hit or AFTER I'm already hit? Also, will that reflect on the other players' screens?
- If pausing affects multiplayer, is there a way to disable that "paused when minimized" function on newer builds? I went to settings for a brief moment and didn't really see any such. Maybe I missed something?
- If it can't be disabled, could anyone tell me the newest but stable build in which this function was still disabled? If it's not too much to ask, I prefer the build without "errors" or "typos" in it.
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium
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