(07-20-2014, 06:03 AM)[Unknown] Wrote: Does it log anything interesting when executing that special attack?
-[Unknown]
Hmm last time I didn't see any error on Log window when it happens. I'll try with verbose logfile next time.
EDIT:
I've just attached normal logfile (info). I believe the hang happens after line:
Code:
18:28:828 CRI ADX File I[IO]: HLE\sceIo.cpp:845 stdout: PSPCI: File cache was not hit. "disc0:/PSP_GAME/USRDIR/SAKURA2/SAKURA2/HISSATU1.AFS"At that moment I execute Ogami special attack.
Default setting. Disable JIT, fast memory, and i/o on thread.

