(07-20-2014, 05:43 AM)sum2012 Wrote: @AdamN
The crash fixed v0.9.8-1659-g45e5f64
Yes, i saw it
waiting for it to be merged thoughCurrently i've fixed the stuck at "Checking MemoryStick" issue on Crash Tag Team Racing, and also fixed the AdhocPollSocket
so Crash Tag Team Racing no longer stucks and have a working multiplayer now

Edit: it seems to have issue with 64bit build
vc2013 keeps saying there is a breakpoint in a location while there isn't, so it's always breaking on it (crashed when running the exe w/o IDE) while 32bit build worked properlyEdit2: it seems one of the struct that suppose to have similar format have different size when in 64bit build and corrupting the heap
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP

