Installing osx version without installing xcode
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07-10-2014, 11:13 AM
(This post was last modified: 07-10-2014 11:28 AM by slavezeo.)
Post: #11
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RE: Installing osx version without installing xcode
(07-10-2014 06:46 AM)xsacha Wrote:(07-06-2014 12:56 AM)slavezeo Wrote: But if you're going for immersion then no fullscreen is kinda a drag. I'll try to figure out the QT port and see if i can do anything with it. I Downloaded QtCreator and give it the old college try. It threw an error in gl_common.h when looking for GL/glew.h . I had to end up going in and hardcoding it to /usr/include/GL/glew.h . After I did this it compiled just great. The only issue I found so far is that gamepads do not work in the Qt build. Although, they work fine in the SDL build. The Qt build does pull in my gamepad configuration including button mapping from the SDL build. The buttons are mapped correctly, but it still doesn't detect a gamepad at all. After I figure out the gamepad issue (it might just be my gamepad/system) I'll package it up and make it available. Thanks for the reply and pointing us in the right direction. |
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