07-09-2014, 09:31 PM
By the way, any game that requires "simulate block transfers" for features like this can't have its render resolution increased for those effects (without rewriting the effect in OpenGL code for this particular game.)
It is indeed true that OpenGL 3 may definitely be required for some of these effects, although I'm not sure about this one. Does it work on mobile devices?
-[Unknown]
It is indeed true that OpenGL 3 may definitely be required for some of these effects, although I'm not sure about this one. Does it work on mobile devices?
-[Unknown]

