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[AdHoc] Compatibility List [STOPPED]
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07-09-2014, 05:31 PM
(This post was last modified: 07-09-2014 05:33 PM by AdamN.)
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RE: [AdHoc] Compatibility List
Okay, finally i found the issue why it didn't shows the data
it was timing issue, the game checked the last time a player received a data and apparently one of the code that set the timestamp is using a different method than the rest of the codeHowever, when i tried to battle 1-on-1 it's suddenly canceled :/ i wonder if it's related to timing also After i understand more about the issue on dissidia i'll commit this patch before checking other games, this timing issue might be the cause of difficulties in starting a multiplayer game in many games PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP |
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it was timing issue, the game checked the last time a player received a data and apparently one of the code that set the timestamp is using a different method than the rest of the code
