|
Eternal Etude Canvas 4 ULJM05980
|
|
07-07-2014, 06:31 AM
(This post was last modified: 07-07-2014 06:37 AM by xsacha.)
|
|||
|
|||
|
RE: Eternal Etude Canvas 4 ULJM05980
I don't have this game to test, but you could try just a stub function, like:
Code: int sceKernelRegisterThreadEventHandler(const char *name, SceUID threadId, int mask, u32 handlerAddr, u32 commonAddr)in sceKernelThread.cpp Matched with this: Code: {0x0C106E53,WrapI_CIIUU<sceKernelRegisterThreadEventHandler>,"sceKernelRegisterThreadEventHandler", HLE_NOT_IN_INTERRUPT},You can see what the debug log prints. |
|||
|
« Next Oldest | Next Newest »
|

Search
Member List
Calendar
Help



