PSP native post-processing effects
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06-28-2014, 03:55 PM
(This post was last modified: 06-28-2014 04:45 PM by Arborea.)
Post: #12
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RE: PSP native post-processing effects
(06-27-2014 10:35 PM)[Unknown] Wrote: Well, it supports some interesting forms of texture projection, but I don't think it supports depth or height mapping based on my reading of those articles. Thanks for response but I still have question can PSP use shadow mappinghttp://https://en.wikipedia.org/wiki/Shadow_mapping or shadow volumes https://en.wikipedia.org/wiki/Shadow_volume and what kind of lighting techniques PSP supports does it support per-pixel lighting, lightmapping and environment mapping ? |
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