06-23-2014, 04:08 PM
(This post was last modified: 06-23-2014, 05:24 PM by trajektorijus.)
(06-23-2014, 04:08 PM)trajektorijus Wrote:(06-23-2014, 02:59 PM)zschigi2 Wrote: Most important is to set cpu speed on exact 222 mhz. That forces the game running in 30 fps. And render mode has to set on non buffered rendering. One of the best tracks to play is the Nordschleife. It runs on my s3 with 100 % speed. No frameskip needed.
Awesome man! Now the games runs almost perfectly! ;D Thanks!
Eh, i celebrated too early... Played a little more and i still get this annoying lag... Most of the times at single race speed stays at 60-80% range...
Edit: Nurburgring seems to be working quite fine with these settings. 80% of nurburgring runs at 100%. But when i try Laguna Seca, the lag is terrible...
My current settings are:
GRAPHICS
Mode: Non-buffered rendering
Frameskipping: Off
Auto frameskip: Off
Prevent FPS from exceeding 60: On
Alernative speed: 100%
Postprocessing shader: -
Strech to display: Off
Small display: Off
Immersive mode: Off
Rendering resolution: 2x PSP
Mipmapping: On
Hardware transform: On
Software skinning: On
Vertex cache: On
Lazy texture caching: Off
Retain changed textures: Off
Low quality splines and bezier curves: Off
Upscale level: Off
Upscale type: xBRZ
Deposterize: Off
Anisotropic filtering: Off
Texture filtering: Auto
Timer hack: Off
Disable alpha test: Off
Disable stencil test: Off
Enable alpha mask: Off
Force depth write: Off
Texture coord speedhack: Off
Show FPS counter: Both
Show debug statistics: Off
Software rendering: Off
SYSTEM
Fast memory: On
Multithreaded: Off
I/O on thread: On
CPU clock: 222
Atomic audio locks: Off
PSP model: PSP-1000

