Menu Loop with memory in Japanese games
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06-20-2014, 12:17 AM
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RE: Menu Loop with memory in Japanese games
I think we could actually notice that a game has selected reversed controls and warn you the first time, as long as it calls sceImposeSetLanguageMode(). There's no guarantee it will, though...
-[Unknown] |
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Messages In This Thread |
Menu Loop with memory in Japanese games - fpskremer - 06-04-2014, 04:48 AM
RE: Menu Loop with memory in Japanese games - LunaMoo - 06-04-2014, 05:07 AM
RE: Menu Loop with memory in Japanese games - jayshedenton - 06-22-2014, 01:01 AM
RE: Menu Loop with memory in Japanese games - fpskremer - 06-04-2014, 05:43 AM
RE: Menu Loop with memory in Japanese games - ultimat3spaz - 06-19-2014, 10:26 PM
RE: Menu Loop with memory in Japanese games - [Unknown] - 06-20-2014 12:17 AM
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