LEGO Star Wars III - The Clone Wars
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06-16-2014, 05:54 PM
Post: #9
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RE: LEGO Star Wars III - The Clone Wars
I don't see any graphical problems in your attached screenshots but I had to switch to non-buffered rendering to get rid of white lines that kept popping up throughout the first level. It's the only game I was ever able to play without buffered rendering. Every other game tries to give me a seizure unless if I try to run it with non-buffered rendering enabled.
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Messages In This Thread |
LEGO Star Wars III - The Clone Wars - Darth1701 - 12-06-2012, 08:53 AM
RE: [v0.4] LEGO Star Wars III - The Clone Wars - enemys - 02-23-2013, 07:01 PM
RE: [v0.4] LEGO Star Wars III - The Clone Wars - livisor - 02-23-2013, 08:06 PM
RE: LEGO Star Wars III - The Clone Wars - enemys - 03-12-2013, 05:58 PM
RE: LEGO Star Wars III - The Clone Wars - livisor - 03-12-2013, 06:42 PM
RE: LEGO Star Wars III - The Clone Wars - g4m3r - 03-20-2014, 06:41 PM
RE: LEGO Star Wars III - The Clone Wars - AlphaKennyTime - 06-08-2014, 08:46 PM
RE: LEGO Star Wars III - The Clone Wars - deividrod - 06-16-2014, 03:14 AM
RE: LEGO Star Wars III - The Clone Wars - AlphaKennyTime - 06-16-2014 05:54 PM
RE: LEGO Star Wars III - The Clone Wars - corso45 - 12-28-2017, 07:35 AM
RE: LEGO Star Wars III - The Clone Wars - corso45 - 12-28-2017, 10:20 AM
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