Better antialiasing ?
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06-02-2014, 12:16 PM
(This post was last modified: 06-03-2014 06:04 PM by Arborea.)
Post: #3
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RE: Better antialiasing ?
(06-02-2014 11:16 AM)solarmystic Wrote: Right now, your only other option is some rough downsampling via the rendering resolution option. Works only with Buffered Rendering.It works only in non-Buffered mode so you cant use MSAA in combination with shaders and driver forced AA is not reliable in general, MSAA/SMAA built in as option in emulator settings like with some other emulators would be far better. I have high resolution monitor so I dont need to downsample. Higher internal resolution is better than AA alone but higher resolution + MSAA/SMAA/SSAA is better than higher resolution alone. So I hope there will be more advanced antialiasing options in the future. |
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Messages In This Thread |
Better antialiasing ? - Arborea - 06-02-2014, 10:14 AM
RE: Better antialiasing ? - solarmystic - 06-02-2014, 11:16 AM
RE: Better antialiasing ? - Arborea - 06-02-2014 12:16 PM
RE: Better antialiasing ? - solarmystic - 06-02-2014, 01:59 PM
RE: Better antialiasing ? - Henrik - 06-03-2014, 08:11 AM
RE: Better antialiasing ? - Arborea - 06-03-2014, 08:19 AM
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