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					Better antialiasing ?
				 
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					06-02-2014, 12:16 PM 
(This post was last modified: 06-03-2014 06:04 PM by Arborea.)
				 
				
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				RE: Better antialiasing ? 
				(06-02-2014 11:16 AM)solarmystic Wrote: Right now, your only other option is some rough downsampling via the rendering resolution option. Works only with Buffered Rendering.It works only in non-Buffered mode so you cant use MSAA in combination with shaders and driver forced AA is not reliable in general, MSAA/SMAA built in as option in emulator settings like with some other emulators would be far better. I have high resolution monitor so I dont need to downsample. Higher internal resolution is better than AA alone but higher resolution + MSAA/SMAA/SSAA is better than higher resolution alone. So I hope there will be more advanced antialiasing options in the future.  | 
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| Messages In This Thread | 
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 Better antialiasing ? -  Arborea - 06-02-2014, 10:14 AM 
RE: Better antialiasing ? -  solarmystic - 06-02-2014, 11:16 AM 
RE: Better antialiasing ? -  Arborea - 06-02-2014 12:16 PM 
RE: Better antialiasing ? -  solarmystic - 06-02-2014, 01:59 PM 
RE: Better antialiasing ? -  Henrik - 06-03-2014, 08:11 AM 
RE: Better antialiasing ? -  Arborea - 06-03-2014, 08:19 AM 
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