06-01-2014, 06:50 AM
Currently playing SOL Trigger on Android. Some voices of the characters are missing but it's better than nothing and the game is a bit slow so I used "Frame skipping (2)". I am now on part two of the game, quite doing good for now.
Here are my Android Phone Specs and PPSSPP Settings:
Specs
-Lenovo A706
-Quad Core
-Android Jelly Bean 4.1
-1GB Ram, (300MB free)
-8GB External Memory, (1GB free)
-Dolby® Digital Plus Audio output
Settings
-Buffered rendering (checked)
I also tried not to use buffered rendering but the game is getting stuck at the first battle.
-Frame Skip (checked - 2)
-I/O thread (checked)
-Mipmapping (not checked)
-Hardware Transform (not checked)
-Software Skinning (not checked)
-Vertex Cache (not checked)
Here are my Android Phone Specs and PPSSPP Settings:
Specs
-Lenovo A706
-Quad Core
-Android Jelly Bean 4.1
-1GB Ram, (300MB free)
-8GB External Memory, (1GB free)
-Dolby® Digital Plus Audio output
Settings
-Buffered rendering (checked)
I also tried not to use buffered rendering but the game is getting stuck at the first battle.
-Frame Skip (checked - 2)
-I/O thread (checked)
-Mipmapping (not checked)
-Hardware Transform (not checked)
-Software Skinning (not checked)
-Vertex Cache (not checked)

